I've hunted the forum and the web, and keep finding the same questions asked but never answered properly, so please could someone who knows, post for all of us who have endlessly searched and failed. I've build a lower thirds client in LiveCode. I need to get the two lines of text to appear over my Flash template. I can do this in the supplied CasparCG client, now I want to do it in my client. I've read and re-read the protocol pages, especially CG ADD etc. Here's the example given there - CG 1 ADD 10 svtnews/info 1. Unfortunately meaningless.
It mentions 'a reference to a saved dataset'. How do I save a dataset? Should the saved set be in straight xml like the example or does it need the escaped version? How do I reference it in the CD ADD command? Is it quicker on-air to have saved the data earlier or send with the command from Livecode?
Please - a simple tutorial rather than references to other posts or projects would help me, and, as it turns out, lots of other people Thank you Bernard Newnham • •. To do a good tutorial one needs to have a good knowledge of the issue and plenty of time to wtrite or record it. And it only covers a linited topic.
Basic CasparCG tutorial #1 by super. First of all, I want to thank you all for this great software. I think it is exactly what I need. That is, if the following.

Therefore it is practically impossible to do tutorials for all given programming languages, like LiveCoce, VB.NET, C#, Adobe Air etc. So I am afraid you will not get a turorial very soon. What you find in the forum here are guys, that developed clients in LiveCode and already shared some source code. You can ask questions in these treads and will get answers to specific questions for sure. To start with what you asked about the protocoll page and datasets: For normal client programming you seldom use the datasets.
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So you safely an ignore anything about them. They were invented for the case (that SVT has) when you have a huge studio automation system, that fires up graphics in Caspar and the data is not present when the rundown is created beforehand. Then the rundown firees a graphic that uses a dataset created by another programm in the background.
That can be used for stock or wheather data. There is an extra section in the wiki about the data commands. To come back to the normal way of doing it: The template data is an XML tree. It has to be encoded as UTF-8 and some characters have to be escaped, as said in the wiki section you mentioned.
I do not know much about LiveCode and in the FAQ section of the forum here, there is no library to send data to LiveCode. Would need some kind of sub-stack, I guess. You can ask in the LiveCode threads here in the forum for one, if it exists. The problem I'm having with Livecode is that back and forward slashes are significant in strings, and now I seem to be escaping escape codes, which isn't too helpful. So - I thought that if I can send the xml data separately, as the wiki mentions, I could make life easier.
But the DATA STORE command didn't seem to do anything, and even if the data was a standard xml file copied into the server data folder there's no reference on how to use it in a CG ADD command. Which is why I asked the questions. Thanks for answering - it's a start.
Bern333 wrote:So - I thought that if I can send the xml data separately, as the wiki mentions, I could make life easier. But the DATA STORE command didn't seem to do anything, and even if the data was a standard xml file copied into the server data folder there's no reference on how to use it in a CG ADD command. Which is why I asked the questions. As first argument you give the DATA STORE a name for the dataset.
On the CG ADD you use this name at the place you would put the XML string with the data. Yes, I've read the protocol reference lots of times, but there's a key part missing.